Overview
All Participants (including all team members) must check in prior to Start Time in order to compete
Schedule:
All Round 1 Matches are scheduled to start at Tournament Start Time
After Round 1, all Matches have a unique default start time that is dependent upon the time at which the Teams’ previous Round results were submitted. Matches must be started by their default start time and played until completion. Postponing matches is only at the discretion of Online Tournament staff
Quick Rules
Game Settings
- Timer: 240 seconds
- Stage Select: Random
- Interactables: On
- Hidden Curser is allowed
- Max Ping: 120ms / 1bar
- Competitive Mode: Enabled by both players
Match Procedure
The following steps outline the process of playing a Match.
- Players select their sides.
- Players select their characters. Either Player may invoke Double Blind
- Character Selection.
- The players play the first Game of the Match.
- The losing player of the preceding Match may choose to change characters and variations.
- The next Game is played.
- Repeat steps 4 and 5 for all subsequent Games until the Match is complete.
Side Selection
Players may mutually agree who sits on the left and right side, corresponding to Player 1 and Player 2 respectively. If Players cannot agree, the match host.
Connection
Players with a ping higher than 120ms or a 1 bar connection, will have to forfeit. A lag test should be played before every match to test your connection to your opponent.