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  • Entries

    11 teams
  • Game

    R6 Siege PS4
  • TypeParticipants are split into groups where rach participant plays each other participant in their group an equal number of times

    Round Robin
  • Structure

    11 teams
  • FormatThe first participant to win two games will be the winner

    Best of 3


  • Signup Deadline

    11 Feb 0:00 SAST
  • Start Date

    11 Feb 10:00 SAST


  • 1stGold trophy on profile
  • 2ndSilver trophy on profile
  • 3rdBronze trophy on profile
Tournament Support


Registrations will close on Sunday, 10 February, with the tournament starting - as long as there are a minimum of eight teams registered - on Monday 11 Feb 2019. Should the required minimum of eight (8) teams not be reached, the tournament will be cancelled - so make sure to tell your fellow Rainbow Six Siege players! Tournament format and group sizes will be determined by entry numbers, but teams will have a week (Monday to Sunday) to play the allocated opponent for the week. Failure to play the match by the end of Sunday, will result in both teams forfeiting points. Following the league phase, the tournament will end with a playoff bracket.

Quick Rules

Rule Update (14/04) - 1.10 - Teams are allowed to play one map shorthanded per match


  • Iana and Oryx are not allowed to be used!
  • All other operators are allowed.

Game Settings

  • Playlist Type: Normal Mode
  • Server Type: Dedicated Server (South African if available)
  • Voice Chat: Team Only
  • Time of the Day: Day
  • HUD Settings: Pro League

Match Settings:

  • Number of Bans: 4
  • Ban Timer: 20
  • Number of Rounds: 12
  • Attacker/Defender Role swap: 6
  • Overtime Rounds: 3
  • Overtime Score Difference: 2
  • Overtime Role Change: 1
  • Objective Rotation Parameter: 2
  • Objective Type Rotation: Rounds Played
  • Attacker Unique Spawn: On
  • Pick Phase Timer: 15
  • 6TH Pick Phase: On
  • 6TH Pick Phase Timer: 15
  • Reveal Phase Timer: 5
  • Damage Handicap: 100
  • Friendly Fire Damage: 100
  • Reverse Friendly Fire: Off
  • Injured: 20
  • Sprint: On
  • Lean: On
  • Death Replay: Off


  • Plant Duration: 7
  • Defuse Duration: 7
  • Fuse Time: 45
  • Defuse Carrier Selection: On
  • Preparation Phase Duration: 45
  • Action Phase Duration: 180

Randomized maps will be listed on each match page. These are the recommended maps to be played, but if both teams agree, the maps may be chosen by team captains using the VETO system