• Game

    R6 Siege PC
  • Type

    Singe Elimination
  • Mode

    5v5
  • Format

    Best of 1
You must login or register to interact with this tournament

Timeline

  • Signup Deadline

    18 Sep 13:55 SAST
  • Check In

    18 Sep 13:00 - 13:55
  • Start Date

    18 Sep 14:00 SAST

Prizes

  • 1st

    5x 1200 R6 Credits
  • 2nd

    5x 600 R6 Credits
LIVE SUPPORT

DETAILS

HOW TO SIGN UP

  • Join the tournament before the Signup Deadline
  • Check in during the Check-in Period
  • Matches will be generated at the tournament Start Date

REQUIREMENTS

  • All players must reside(currently live in) a Sub Saharan African Country. For a full list of eligible countries see the Rules page
  • If we fail to get at least 4 participants checked in by the time the bracket starts, the tournament will be cancelled

SCHEDULE

  • Matches in a knockout bracket are played one after the other until the tournament is finished.
  • All matches must be started as soon as possible and played until completion. Postponing matches is at the discretion of the tournament admin

Quick Rules

Cosmetics

Players may only use the following battle dress uniforms/headgear:

  • Operator’s default skins
  • Pro League skins (gold sets)
  • Esports Teams’ cosmetics (Pilot Program 1, 2, and any future esports Team related cosmetics)

All others battle dress uniforms and headgears are banned from use. Weapon skins and charms are not subject to any restriction.


Game Settings

  • Playlist Type: Normal Mode
  • Server Type: Dedicated Server (South Africa)
  • Voice Chat: Team Only
  • Time: Day
  • HUD Settings: Pro League


Match Settings:

  • Number of Bans: 4
  • Ban Timer: 20
  • Number of rounds: 12
  • Attacker/Defender role swap: 6
  • Overtime Rounds: 3
  • Overtime Score Difference: 2
  • Overtime Role Change: 1
  • Objective rotation parameter: 2
  • Objective Type Rotation: Rounds Played
  • Attacker unique spawn: On
  • Pick Phase Timer: 15
  • 6TH Pick Phase: On
  • 6TH Pick Phase Timer: 15
  • Reveal Phase Timer: 5
  • Damage handicap: 100
  • Friendly fire damage: 100
  • Reverse friendly fire: Off
  • Injured: 20
  • Sprint: On
  • Lean: On
  • Death replay: Off


TDM BOMB

  • Plant Duration: 7
  • Defuse Duration: 7
  • Fuse Time: 45
  • Defuse Carrier Selection: On
  • Prep Phase Duration: 45
  • Action Phase Duration: 180


Randomized maps will be listed on each match page. These are the recommended maps to be played, but if both teams agree, the maps may be chosen by team captains using the VETO system