Friday Closed

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Saturday Closed

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Bracket

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Championship Sunday

Win your share of prizes courtesy of Vodacom 4U and Huawei!

1st place = R2,000 (cash) + Huawei P20 Pro + Vodacom data bundle + SteelSeries Nimbus Wireless Controller

2nd place = R1,000 (cash) + Huawei Y7 + Vodacom data bundle

3rd place = R500 (cash) + Huawei B618 router + Vodacom data bundle

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Do I pay entrance if I am a registered player?

No, players that are registered for the tournaments will not be required to pay entrance for the day that they compete.

Do I need to bring my own equipment?

No, all equipment will be provided at the venue.

What do I need to bring to Rush if I am a registered player?

We require that the players bring a form of Identification (ID, Passport or Drivers License)

Can my friends or family come watch?

Yes, but they will need to pay R60 for a day pass or R100 for a weekend pass.

Will my Accommodation and travel be paid for?

No, Travel and Accommodation is at the players own expense.

Can I exchange my prizes for cash?

No, prizes cannot be exchanged for cash.

Can I participate from home?

No, participants are required to be at the venue.

Where is the event happening?

Sun Arena, Time Square, Menlyn Maine, Pretoria, GPS 25° 47' 17.46" S 28° 16'56.04"E

I'm receiving an error when I sign up?

This error page usually means you have already signed up. Please check your email for your registrations confirmation. If you are sure that you have never signed up to any Rush 2018 tournament, please create an ACGL account here(https://acgl.co.za/user/register) and then try signing up. If the problem persists, contact us at [email protected]

Fortnite Mobile - LAN

Quick Rules

How it works:

Participants will play at the venue and join a public match. The players with the most kills will win the match. In the event of a tie, the player that survives the longest wins.

Tie Game:

In the event of a tie, the player which remained alive the longest shall win the map.

If both players survive to the end of the round, the player who achieved the final kill shall win the map.

Matches

Grace Period

A player will Forfeit the Match if they are not present by 15 minutes after a Match’s default start time (Grace Period).  Players will be forced to start a Game at the end of a Grace Period.

Delays
Playes may not delay the start of a match beyond its scheduled start time, without the approval of a tournament official. Players can request that a tournament official enforce this.

Normal Boundaries
Players who move their Character outside of the normal boundaries of a Map may Forfeit the Game. Moving outside of the normal boundaries of a Map includes but is not limited to part of the Character’s body passing through what should be a non-permeable surface or object, and moving into any area from which your Character registers shots on an opponent who is not able to register shots on your Character.
 
Double ForfeitIf a match is not played and neither players contacts the admin requesting the forfeit or win, both players will be knocked out of the tournament.
 

Disconnections

In the event of a disconnect, the kills at the point of disconnect shall stand. The disconnect time shall be counted as time of death.

If a player disconnects within the first thirty (30) seconds and/or before the first kill, the game should be ended.  All players must leave the match to end the game. 

Team Killing:

Teams are permitted to work together, however, you may not intentionally cause the death of your opponent. This includes sabotaging structures, causing fall damage, or any other negative interference in your opponents gameplay.

Doing so will result in a forfeit of the map.

Video proof must be provided which clearly shows any of the above as well as all Gamertags.

Hosting

The Host is the Player who must create the Custom Game and ensure that the proper Settings and Map are used. The Host should set their party player limit to match the number of players for the specified match. (Example: Squads for a 2v2 match.)
 
The higher seeded team at match time must host all matches. If the host incorrectly ends a game, their team may forfeit the game.

Game Types in Rounds

Game types will be set for each round of the bracket. These game types must be played and may not be substituted out. 

General

General

The league administration has the right to decide outside or even against the rulebook in special cases to guarantee fair play.

Conduct

All players are asked to behave in a humane way towards other competitors, and to any member of the administration team; treat others as you would like to be treated! If a player is found guilty of misconduct by an administrator, they may receive penalty on XP or even banned from certain events. Also, teams risk league kicks, bans and expulsions from ACGL affiliated competitions.

Insults and offensive behaviour

All insults that happen during an ACGL-Match or on the ACGL platform, may be punished. This includes ingame chat of the corresponding game, Discord Messages and Match-Chat. Insults that happen on external messengers are not taken into account.

Spamming

The excessive posting of futile, annoying or offensive contributions within the ACGL is considered as spamming. Spamming on the website (forums, match comments, player comments, support- and protest pages, etc) will be penalized by Admin.

Language

The official language of this national section is English. All players should be able to communicate in English.

Internal Texts

All texts written in either protest or support requests, or written by the administrators to members of a certain league or tournament, cannot be published without the permission of the ACGL.

Matches, competitions, meetings

In all competitions there should be a fair playing field for all players.

Every encounter, whether a elimination, wager, round robin or other competition must be played according to the rules until it is complete and the result entered on the website, or at events the result sheet is completed. Any encounter that did not take place, should be deleted. Matches will be played only by admins to delete exceptions. Matches that did not take place will be considered fake matches and will be punished.

It is not allowed for participants to bet on matches in their own competition. Betting against yourself (in team leagues: against your own team) will get you (in team leagues: your team) disqualified and the betting player banned.

Game / client

In general, all programs which are not part of the original game, including custom-data and modifications, are not allowed in any ACGL game. All external voice programs are allowed (e.g. Teamspeak, Ventrilo, Discord etc.). Scripts and changes to the game's configuration are not allowed, unless they are partly or completely allowed by the league specific rules. Programs that provide an advantage during game play (e.g. drivers that allow the removing of walls) are forbidden. Any programs that change the game itself are forbidden.

Game Coverage

The ACGL reserves exclusive right to the coverage of ACGL matches. This includes all forms of transmission, including IRC Bots, Shoutcast-streams, HLTV and TV Broadcasts. The ACGL can assign the coverage rights of a match or of several matches to a third party or to the actual players themselves.

In this case, terms and conditions would have to be arranged with the ACGL management before the match.

In general, the ACGL will contact any player or team if they wish to broadcast one of their matches. If no contact is made, individual players are allowed to arrange their own broadcasts. Should the game take place on a server that ACGL administrators have no direct access to, it must be made sure that enough slots are available for the according clients.

Disputes & Penalties

Cheating

Breaking any rule and any form of cheating, glitching, abusing in-game mechanics, or unsportsmanlike behavior may result in a forfeit of a game, match, or ban from ACGL. Cheating, glitching, and abusing in-game mechanics accusations must be verified by a tournament official. In order to contact a tournament official use Discord Live Support. Punishable unsportsmanlike behavior includes, but is not limited to, excessive use of foul or degrading language. For all cheating claims, the burden of proof is on the accuser.

 

Concessions

Teams may request that they be allowed to concede victory of a game. Teams may request that their opponent not receive a forfeit penalty. A tournament official must be contacted with these requests. In order to contact a tournament official use Discord Live Support.

Penalties

  • Penalty Points & barrages are given for incidents within ACGL-Matches
  • Insults or inappropriate behaviour within Comments or other options for contacting a player, will result in a penalty with the severity being decided by Admin.

Severe incidents including, but not limited to the following points, may be punished in other ways:

  • Extremist statements
  • Threat of violence
  • Sexual harassment
  • Stalking
  • Severe insults
  • Pornographic linkings

The right to appeal is only with the injured

Premature Game Ending

Teams that force the game to end prematurely by player(s) switching teams, leaving the game, inviting outsite players, and/or the host ending the game may result in the loss of the round and/or game for search and destroy.

Equipment

Players may not use a Turbo controller, a Button Macro controller or Keyboard/Mouse. Turbo controllers allow Players to press a button that results in their Character performing a set of actions that would normally require the Player to press the same button multiple times. Button Macro controllers allow Players to press a button that results in their Character performing a set of actions that would normally require the Player to press multiple buttons. The team using the ineligible equipment will forfeit that games of the match it was used on.

Modified Console/Hacks/Mods

Use of a modified/jail broken console, in game hacks, and/or mods will result in the immediate disqualification of that team. The player(s) using the modified console, hacks, and/or mods will be suspended from ACGL for up to seven hundred and thirty (730) days. The rest of the team will be suspended for up to ninety (90) days.

Lack of Cooperation

Failing to comply with Support Staff's directions and/or requests may result in the forfeit of round(s), a map, or the entire match.  Verbal or written abuse of a staff member will result in a suspension from ACGL for up to twenty (20) days.

Failure to Report a Tournament Match

Any team leader/captain that fails to report their tournament match within ten (10) minutes after the conclusion of their match or upon receiving notification from support staff to do so, may be suspended from the site for up to one week.

Warnings

Tournament Officials may issue a Warning for infractions including, but not limited to, the use of profane words or phrases, discussion of controversial religious topics, threats/implied violence, lack of punctuality, and failure to follow tournament staff instructions. All warnings and penalties are given to the team, not the individual player. Teams may also be warned or incur a penalty for repeated warnings in regards to the same rule. Depending on the severity of the action or conduct by a player, multiple warnings may be handed out for a single infraction, up to and including bypassing warnings and resulting in an immediate penalty.

Disqualification

Some infractions may result in warnings and penalties being bypassed with immediate disqualification from the remainder of the Tournament being enforced. Examples of behavior or actions that could result in this are physical acts violence, cheating, collusion/manipulating the bracket, drug/substance abuse on-site, any illegal activities, betting or gambling on a tournament or match results, hate speech, and harassment.

Participation in prize tournaments

Unless otherwise explicitly permitted, it is not allowed for employees of ACGL, its subsidiaries or partners, or employees that are in some way connected to a respective tournament including sponsors, publishers or game developers, to participate in prize winning tournaments or qualification for prize winning tournaments.