Friday

Heat 1

10:00

Closed
0
Heat 2

13:30

Closed
0
Heat 3

17:00

Closed
0

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Saturday

Heat 4

09:30

Closed
0
Heat 5

12:30

Closed
0
Heat 6

15:30

Closed
0
Heat 7

18:30

Closed

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Bracket

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Spacer

Spacer

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Sunday

0
0
Heat 8

09:30

Closed
0
0
Championship Sunday

Win your share of prizes courtesy of Vodacom 4U and Huawei!

1st place = R7,500 (cash) + Huawei P20 Pro + Vodacom data bundle

2nd place = R3,000 (cash) + Huawei Y7 + Vodacom data bundle

3rd place = R2,000 (cash) + Huawei B618 router + Vodacom data bundle

4th place – R1,000 (cash)

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Do I pay entrance if I am a registered player?

No, players that are registered for the tournaments will not be required to pay entrance for the day that they compete.

Do I need to bring my own equipment?

No, all equipment will be provided at the venue.

What do I need to bring to Rush if I am a registered player?

We require that the players bring a form of Identification (ID, Passport or Drivers License)

Can my friends or family come watch?

Yes, but they will need to pay R60 for a day pass or R100 for a weekend pass.

Will my Accommodation and travel be paid for?

No, Travel and Accommodation is at the players own expense.

Can I exchange my prizes for cash?

No, prizes cannot be exchanged for cash.

Can I participate from home?

No, participants are required to be at the venue.

Where is the event happening?

Sun Arena, Time Square, Menlyn Maine, Pretoria, GPS 25° 47' 17.46" S 28° 16'56.04"E

I'm receiving an error when I sign up?

This error page usually means you have already signed up. Please check your email for your registrations confirmation. If you are sure that you have never signed up to any Rush 2018 tournament, please create an ACGL account here(https://acgl.co.za/user/register) and then try signing up. If the problem persists, contact us at [email protected]

FIFA 18 - LAN

Quick Rules

  • Gametype: Friendlies
  • World Class Settings
  • Controls: Any (No legacy defending, No Custom Formations)
  • Team Level: Professional
  • Game Speed: Normal
  • Half Length: 6 min
  • Weather: Sunny / Clear

Draw: In the event of a draw, players are to go into extra time. If the match is still a draw after extra time, the match must go into a penalty shootout to determine a winner. 

Matches

Grace Period
A player will Forfeit the Match if they are not present by 15 minutes after a Match’s default start time (Grace Period). Players will be forced to start a Game at the end of a Grace Period.

Delays
Players may not delay the start of a match beyond its scheduled start time, without the approval of a tournament official. Players may delay a match between games for up to five minutes. Players can request that a tournament official enforce this five minute time limit.

Team changing in-game is not allowed. If a player joins the wrong team upon launch, the map will be restarted.
 
Double Forfeit

If a match is not played and neither player contacts the admin requesting the forfeit or win, both players will be knocked out of the tournament.

Time Limit

Players must report the match results within 10 minutes of its completion. Failure to report the match results on time or respond to any messages that you receive from a tournament official may result in the player receiving the loss. 

Disconnections

If a player disconnects within the first thirty (30) seconds and/or before the first goal, the game should be ended.  All players must leave the match to end the game. 

If a player disconnects after the first thirty seconds (30) and/or the first goal, they may forfeit the round/game in question. 

Hosting

The Host is the Player who must create the Custom Game and ensure that the proper Settings and Map are used. The Host should set their party player limit to match the number of players for the specified match. (Example: Player Limit 8 for a 4 vs 4 match.)
 
The higher seeded player at match time must host the first game. The lower seeded player will host the second game. This will alternate until all maps have been played.
 
Hosting players should create the custom game. As the hostingplayer changes over the course of a match, the new hosting player should leave the custom game and create a new one. A lag test should be performed before the start of each game to ensure all players have an acceptable player to player connection.

No ShowsAll no shows must be verified by a tournament official. The No Show grace period time is 15 minutes after the match's original start time. For example, if a match is scheduled for 10:00 PM, the no show time for this match would be 10:15 PM. In order to contact a Tournament Official use the Discord Live Support.
 

General

General

The league administration has the right to decide outside or even against the rulebook in special cases to guarantee fair play.

Conduct

All players are asked to behave in a humane way towards other competitors, and to any member of the administration team; treat others as you would like to be treated! If a player is found guilty of misconduct by an administrator, they may receive penalty on XP or even banned from certain events. Also, teams risk league kicks, bans and expulsions from ACGL affiliated competitions.

Insults and offensive behaviour

All insults that happen during an ACGL-Match or on the ACGL platform, may be punished. This includes ingame chat of the corresponding game, Discord Messages and Match-Chat. Insults that happen on external messengers are not taken into account.

Spamming

The excessive posting of futile, annoying or offensive contributions within the ACGL is considered as spamming. Spamming on the website (forums, match comments, player comments, support- and protest pages, etc) will be penalized by Admin.

Language

The official language of this national section is English. All players should be able to communicate in English.

Internal Texts

All texts written in either protest or support requests, or written by the administrators to members of a certain league or tournament, cannot be published without the permission of the ACGL.

Matches, competitions, meetings

In all competitions there should be a fair playing field for all players.

Every encounter, whether a elimination, wager, round robin or other competition must be played according to the rules until it is complete and the result entered on the website, or at events the result sheet is completed. Any encounter that did not take place, should be deleted. Matches will be played only by admins to delete exceptions. Matches that did not take place will be considered fake matches and will be punished.

It is not allowed for participants to bet on matches in their own competition. Betting against yourself (in team leagues: against your own team) will get you (in team leagues: your team) disqualified and the betting player banned.

Game / client

In general, all programs which are not part of the original game, including custom-data and modifications, are not allowed in any ACGL game. All external voice programs are allowed (e.g. Teamspeak, Ventrilo, Discord etc.). Scripts and changes to the game's configuration are not allowed, unless they are partly or completely allowed by the league specific rules. Programs that provide an advantage during game play (e.g. drivers that allow the removing of walls) are forbidden. Any programs that change the game itself are forbidden.

Game Coverage

The ACGL reserves exclusive right to the coverage of ACGL matches. This includes all forms of transmission, including IRC Bots, Shoutcast-streams, HLTV and TV Broadcasts. The ACGL can assign the coverage rights of a match or of several matches to a third party or to the actual players themselves.

In this case, terms and conditions would have to be arranged with the ACGL management before the match.

In general, the ACGL will contact any player or team if they wish to broadcast one of their matches. If no contact is made, individual players are allowed to arrange their own broadcasts. Should the game take place on a server that ACGL administrators have no direct access to, it must be made sure that enough slots are available for the according clients.

Disputes & Penalties

Cheating

Breaking any rule and any form of cheating, glitching, abusing in-game mechanics, or unsportsmanlike behavior may result in a forfeit of a game, match, or ban from ACGL. Cheating, glitching, and abusing in-game mechanics accusations must be verified by a tournament official. In order to contact a tournament official use Discord Live Support. Punishable unsportsmanlike behavior includes, but is not limited to, excessive use of foul or degrading language. For all cheating claims, the burden of proof is on the accuser.

Concessions

Teams may request that they be allowed to concede victory of a game. Teams may request that their opponent not receive a forfeit penalty. A tournament official must be contacted with these requests. In order to contact a tournament official use Discord Live Support.

 

Disputes

In order to dispute game results, players/teams must notify a tournament official, via Discord Live Support that they would like to protest the game before a new game has begun. In order to dispute match results, players/teams must notify a tournament official, via Discord Live Support, that they would like to protest the match no longer than 15 minutes after the end of the Match

Penalties

  • Penalty Points & barrages are given for incidents within ACGL-Matches
  • Insults or inappropriate behaviour within Comments or other options for contacting a player, will result in a penalty with the severity being decided by Admin.

Severe incidents including, but not limited to the following points, may be punished in other ways:

  • Extremist statements
  • Threat of violence
  • Sexual harassment
  • Stalking
  • Severe insults
  • Pornographic linkings

The right to appeal is only with the injured.

Lack of Cooperation

Failing to comply with Support Staff's directions and/or requests may result in the forfeit of round(s), a map, or the entire match.  Verbal or written abuse of a staff member will result in a suspension from ACGL for up to twenty (20) days.
 
Failure to Report a Tournament Match

Any team leader/captain that fails to report their tournament match within ten (10) minutes after the conclusion of their match or upon receiving notification from support staff to do so, may be suspended from the site for up to one week.

Penalties

After a maximum of three (3) warnings, post-warning penalties, including but not limited to the following, may be enforced: A Game Forfeit, a Match Forfeit, and a SCGL Site Ban for a specified duration. Penalties may also be combined with other penalties.

Participation in prize tournaments

Unless otherwise explicitly permitted, it is not allowed for employees of ACGL, its subsidiaries or partners, or employees that are in some way connected to a respective tournament including sponsors, publishers or game developers, to participate in prize winning tournaments or qualification for prize winning tournaments.

 

Premature Game Ending

Teams that force the game to end prematurely by player(s) switching teams, leaving the game, inviting outsite players, and/or the host ending the game may result in the loss of the round and/or game for search and destroy.

Equipment

Players may not use a Turbo controller, a Button Macro controller or Keyboard/Mouse. Turbo controllers allow Players to press a button that results in their Character performing a set of actions that would normally require the Player to press the same button multiple times. Button Macro controllers allow Players to press a button that results in their Character performing a set of actions that would normally require the Player to press multiple buttons. The team using the ineligible equipment will forfeit that games of the match it was used on.

Warnings

Tournament Officials may issue a Warning for infractions including, but not limited to, the use of profane words or phrases, discussion of controversial religious topics, threats/implied violence, lack of punctuality, and failure to follow tournament staff instructions. All warnings and penalties are given to the team, not the individual player. Teams may also be warned or incur a penalty for repeated warnings in regards to the same rule. Depending on the severity of the action or conduct by a player, multiple warnings may be handed out for a single infraction, up to and including bypassing warnings and resulting in an immediate penalty.

Disqualification

Some infractions may result in warnings and penalties being bypassed with immediate disqualification from the remainder of the Tournament being enforced. Examples of behavior or actions that could result in this are physical acts violence, cheating, collusion/manipulating the bracket, drug/substance abuse on-site, any illegal activities, betting or gambling on a tournament or match results, hate speech, and harassment.