All Participants are expected to conduct themselves in a manner that reflects positively on Franchise, Administration, Affiliates, Press, Attendees, and other Participants being represented.


By participating in the Competition, Participants agree to abide by the following Code of Conduct.


14.1. Competitive Integrity


14.1.1. Best Ability

Participants are expected to compete at the best of their ability at all times during ACGL or Minor LAN Matches.

14.1.2. Betting and Gambling

Participants shall not conduct or promote any act of betting or gambling on any matches. Participants shall not benefit directly or indirectly from betting or gambling on any match.

14.1.3. Collusion

Participants shall not conduct or promote any act of collusion. Collusion is defined as any agreement among two (2) or more Participants and/or confederates to disadvantage opposing Participants. Collusion includes, but is not limited to, acts such as:

● Soft play, which is defined as any agreement among two (2) or more Participants to not damage, impede or otherwise play to a reasonable standard of competition in a game.

● Agreeing to a ruleset outside the official Rules.

● Pre-arranging to split prize money and/or any other form of compensation.

● Sending or receiving signals, electronic or otherwise, from a confederate to/from a Participant.

● Deliberately losing a Game for compensation, or for any other reason, or attempting to induce another Participant to do so.

14.1.4. Match-Fixing

Participants shall not offer, agree,conspire, or attempt to influence the outcome of a Game or Match by any means that are prohibited by law or these Rules.


14.1.5. Bribery and Gifts

Participants shall not offer or accept any gift or reward to or from anyone for services promised, rendered, or to be rendered in connection with the Competition, including services related to defeating or attempting to defeat a competing Team or services designed to throw or fix a Match or Game. The sole exceptions to this rule shall be in the case of performance-based compensation paid to a Player by the Team the Player belongs to.

14.1.6. Hacking

Participants shall not conduct or promote any act of hacking or modifying the Call of Duty game client.

14.1.7. Cheating

Participants shall not conduct or promote any act of cheating or the use of any kind of cheating device and/or cheat program, or any other cheating method.

14.1.8. Spectator Monitors

Participants shall not conduct or promote any act of looking at or attempting to look at spectator monitors, opposition monitors or live streams to get an advantage during the Competition.


14.1.9. Ringing

Participants shall not conduct or promote any act of ringing or playing under another Player’s account during the Competition.

14.1.10. Intentional Disconnection

Participants shall not conduct or promote any act of intentionally disconnecting from any Game. All Players must remain in an official Game for the entirety of the Game.

14.1.11. Exploiting

Participants shall not conduct or promote any act of exploiting or intentionally using any in-game bug to seek an advantage. Exploiting may include, but is not limited to, the abuse of glitches or taking advantage of unintended game features to gain an unfair advantage.


14.2. Sportsmanship


14.2.1. Profanity and Hate Speech

Participants may not use language that is deemed by Administration to be obscene, foul, vulgar, insulting, threatening, abusive, libelous, slanderous, defamatory or otherwise offensive or objectionable; or promote or incite hatred or discriminatory conduct, in or near the Match area, at any time, off or on broadcast. Participants may not use any facilities, services or equipment provided or made available by Administration or its contractors to post, transmit, disseminate or otherwise make available any such prohibited communications. Participants may not use this type of language on social media or during any public facing events such as streaming. Language that is deemed to be in violation of the Code of Conduct is punishable at the sole discretion of Administration.

14.2.2. Disruptive Behavior / Insults

Participants may not take any action or perform any gesture directed at ACGL, Administration, Affiliates, Press, Attendees, or other Participants which is insulting, mocking, disruptive or antagonistic, or incite any other individual(s) to do the same.

14.2.3. Abusive Behavior

Abuse of ACGL, Administration, Affiliates, Press, Attendees, or other Participants will not be tolerated both online or at live events. Repeated etiquette violations, including but not limited to touching another Player’s system, body or property will result in penalties. Participants and their guests (if any) must treat all individuals attending a Match with respect.

14.2.4. Harassment

Harassment of any kind is strictly prohibited. Harassment is defined as systematic, hostile and repeated acts taking place over a considerable period of time, which are intended to isolate or ostracize a person and/or affect the dignity of the person.

14.2.5. Discrimination and Denigration

Participants may not offend the dignity or integrity of a country, private person or group of people through contemptuous or discriminatory words or actions on account of race, skin color, ethnic, national or social origin, gender, language,


14.2.6. Criminal Activity

Participants may not engage in any activity which is prohibited by common law, statute, or treaty and which leads to or may be reasonably deemed likely to lead to conviction in any court of competent jurisdiction.


14.2.7. Non-Compliance

No Participant may refuse or fail to apply the reasonable instructions or decisions of Administration.

14.3. Professionalism


14.3.1. Responsiveness

Participants are expected to respond to requests from Administration in a timely manner. Failure to do so may result in penalties or other sanctions.

14.3.2. Best Interest

Participants may not give, make, issue, authorize or endorse any statement or action having, or designed to have, an effect prejudicial or detrimental to the best interest of ACGL, Administration, Affiliates, Press, Attendees, or other Participants, as determined in the sole and absolute discretion of Administration.


14.3.4. Confidentiality

Participants may not disclose any confidential information provided by ACGL, Administration, Affiliates, or Press, by any method of communication, including all social media channels.