• Entries

    3 teams
  • Game

    R6 Siege XB1
  • TypeThe loser of each match is immediately eliminated from the tournament. Each winner will play another round until the final match to determine the tournament winner

    Singe Elimination
  • Structure

    5v5
  • FormatOne game is played between participants to determine a winner

    Best of 1
You must login or register to interact with this tournament

Timeline

  • Signup Deadline

    Closed
  • Check In Period

    30 Jan 18:00 - 18:55
  • Start Date

    30 Jan 19:00 SAST
Tournament Support

Details

HOW TO SIGN UP

  • Join the tournament before the Signup Deadline
  • Check in during the Check In Period if applicable
  • Matches will be generated at the tournament Start Date

HOW TO CHECK IN

  • Every player(including all team members) must go to the tournament page during the Check In Period and click on the Check In button
  • All players will receive a notification reminding them to check in

REQUIREMENTS

  • All players must reside(currently live in) a Sub Saharan African Country. For a full list of eligible countries see the Rules page
  • If we fail to get at least 4 participants checked in by the time the bracket starts, the tournament will be cancelled

SCHEDULE

  • Matches in a knockout bracket are played one after the other until the tournament is finished.
  • All matches must be started as soon as possible and played until completion. Postponing matches is at the discretion of the tournament admin

 

PRIZES

1st  R500 in cash(team)
2nd  R500 pizza vouchers

Quick Rules

Operators

  • Kali and Wamai are not allowed to be used!
  • All other operators are allowed.

Game Settings

  • Playlist Type: Normal Mode
  • Server Type: Dedicated Server (South African if available)
  • Voice Chat: Team Only
  • Time of the Day: Day
  • HUD Settings: Pro League

Match Settings:

  • Number of Bans: 4
  • Ban Timer: 20
  • Number of Rounds: 12
  • Attacker/Defender Role swap: 6
  • Overtime Rounds: 3
  • Overtime Score Difference: 2
  • Overtime Role Change: 1
  • Objective Rotation Parameter: 2
  • Objective Type Rotation: Rounds Played
  • Attacker Unique Spawn: On
  • Pick Phase Timer: 15
  • 6TH Pick Phase: On
  • 6TH Pick Phase Timer: 15
  • Reveal Phase Timer: 5
  • Damage Handicap: 100
  • Friendly Fire Damage: 100
  • Reverse Friendly Fire: Off
  • Injured: 20
  • Sprint: On
  • Lean: On
  • Death Replay: Off

TDM BOMB

  • Plant Duration: 7
  • Defuse Duration: 7
  • Fuse Time: 45
  • Defuse Carrier Selection: On
  • Preparation Phase Duration: 45
  • Action Phase Duration: 180

Randomized maps will be listed on each match page. These are the recommended maps to be played, but if both teams agree, the maps may be chosen by team captains using the VETO system