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  • Entries

    9 teams
  • Game

    R6 Siege XB1
  • TypeParticipants are split into groups where rach participant plays each other participant in their group an equal number of times

    Round Robin
  • Structure

  • FormatThe first participant to win two games will be the winner

    Best of 3


  • Signup Deadline

    05 Aug 1:59 SAST
  • Start Date

    05 Aug 12:00 SAST


  • 1stGold trophy on profile
  • 2ndSilver trophy on profile
  • 3rdBronze trophy on profile
Tournament Support


Rainbow Six Siege players, it is time for your next league event on ACGL. The Debonairs Pizza league for Rainbow Six Siege will offer a R1,000 winner-takes-all cash prize per platform. The action will play out on PlayStation 4 and Xbox One, and will run for around one month. Registrations are now open and will close on 4 August 2019. Teams will compete in a round robin format with the top teams moving into a playoffs on Sunday 1 September. Tournament schedule: Registrations: 22 July - 4 August 2019 Group phase: 5 - 25 August Playoffs: 1 September This tournament forms part of the ongoing Debonairs Pizza Series. The Debonairs Pizza series would not be possible without DEBONAIRS PIZZA SOUTH AFRICA. Follow them here: Twitter | Facebook If you have any additional comments, questions or queries please contact us via our social media or email us at

Quick Rules


  • Zero is not allowed to be used! All other operators are allowed



Players may only use the following battle dress uniforms/headgear:

  • Operator’s default skins
  • Pro League skins (gold sets)
  • Esports Teams’ cosmetics (Pilot Program 1, 2, and any future esports Team related cosmetics)

All others battle dress uniforms and headgears are banned from use. Weapon skins and charms are not subject to any restriction.

Game Settings

  • Playlist Type: Normal Mode
  • Server Type: Dedicated Server (South Africa)
  • Voice Chat: Team Only
  • Time: Day
  • HUD Settings: Pro League

Match Settings:

  • Number of Bans: 4
  • Ban Timer: 20
  • Number of rounds: 12
  • Attacker/Defender role swap: 6
  • Overtime Rounds: 3
  • Overtime Score Difference: 2
  • Overtime Role Change: 1
  • Objective rotation parameter: 2
  • Objective Type Rotation: Rounds Played
  • Attacker unique spawn: On
  • Pick Phase Timer: 15
  • 6TH Pick Phase: On
  • 6TH Pick Phase Timer: 15
  • Reveal Phase Timer: 5
  • Damage handicap: 100
  • Friendly fire damage: 100
  • Reverse friendly fire: Off
  • Injured: 20
  • Sprint: On
  • Lean: On
  • Death replay: Off


  • Plant Duration: 7
  • Defuse Duration: 7
  • Fuse Time: 45
  • Defuse Carrier Selection: On
  • Prep Phase Duration: 45
  • Action Phase Duration: 180

Randomized maps will be listed on each match page. These are the recommended maps to be played, but if both teams agree, the maps may be chosen by team captains using the VETO system