• Entries

    9 teams
  • Game

    R6 Siege XB1
  • TypeParticipants are split into groups where rach participant plays each other participant in their group an equal number of times

    Round Robin
  • Structure

  • FormatThe first participant to win two games will be the winner

    Best of 3
You must login or register to interact with this tournament


  • Signup Deadline

    05 Aug 1:59 SAST
  • Start Date

    05 Aug 12:00 SAST
Tournament Support


Rainbow Six Siege players, it is time for your next league event on ACGL. The Debonairs Pizza league for Rainbow Six Siege will offer a R1,000 winner-takes-all cash prize per platform. The action will play out on PlayStation 4 and Xbox One, and will run for around one month. Registrations are now open and will close on 4 August 2019. Teams will compete in a round robin format with the top teams moving into a playoffs on Sunday 1 September. Tournament schedule: Registrations: 22 July - 4 August 2019 Group phase: 5 - 25 August Playoffs: 1 September This tournament forms part of the ongoing Debonairs Pizza Series. The Debonairs Pizza series would not be possible without DEBONAIRS PIZZA SOUTH AFRICA. Follow them here: Twitter | Facebook If you have any additional comments, questions or queries please contact us via our social media or email us at admin@acgl.co.za.

Quick Rules


  • Kali and Wamai are not allowed to be used!
  • All other operators are allowed.

Game Settings

  • Playlist Type: Normal Mode
  • Server Type: Dedicated Server (South African if available)
  • Voice Chat: Team Only
  • Time of the Day: Day
  • HUD Settings: Pro League

Match Settings:

  • Number of Bans: 4
  • Ban Timer: 20
  • Number of Rounds: 12
  • Attacker/Defender Role swap: 6
  • Overtime Rounds: 3
  • Overtime Score Difference: 2
  • Overtime Role Change: 1
  • Objective Rotation Parameter: 2
  • Objective Type Rotation: Rounds Played
  • Attacker Unique Spawn: On
  • Pick Phase Timer: 15
  • 6TH Pick Phase: On
  • 6TH Pick Phase Timer: 15
  • Reveal Phase Timer: 5
  • Damage Handicap: 100
  • Friendly Fire Damage: 100
  • Reverse Friendly Fire: Off
  • Injured: 20
  • Sprint: On
  • Lean: On
  • Death Replay: Off


  • Plant Duration: 7
  • Defuse Duration: 7
  • Fuse Time: 45
  • Defuse Carrier Selection: On
  • Preparation Phase Duration: 45
  • Action Phase Duration: 180

Randomized maps will be listed on each match page. These are the recommended maps to be played, but if both teams agree, the maps may be chosen by team captains using the VETO system