The league administration has the right to decide outside or even against the rulebook in special cases to guarantee fair play.


All players are asked to behave in a humane way towards other competitors, and to any member of the administration team; treat others as you would like to be treated! If a player is found guilty of misconduct by an administrator, they may receive penalty on XP or even banned from certain events. Also, teams risk league kicks, bans and expulsions from ACGL affiliated competitions.

Insults and offensive behaviour

All insults that happen during an ACGL-Match or on the ACGL platform, may be punished. This includes ingame chat of the corresponding game, Discord Messages and Match-Chat. Insults that happen on external messengers are not taken into account.


  • Penalty Points & barrages are given for incidents within ACGL-Matches
  • Insults or inappropriate behaviour within Comments or other options for contacting a player, will result in a penalty with the severity being decided by Admin.

Severe incidents including, but not limited to the following points, may be punished in other ways:

  • Extremist statements
  • Threat of violence
  • Sexual harassment
  • Stalking
  • Severe insults
  • Pornographic linkings

The right to appeal is only with the injured.


The excessive posting of futile, annoying or offensive contributions within the ACGL is considered as spamming. Spamming on the website (forums, match comments, player comments, support- and protest pages, etc) will be penalized by Admin.

Matches, competitions, meetings

In all competitions there should be a fair playing field for all players.

Every encounter, whether a elimination, wager, round robin or other competition must be played according to the rules until it is complete and the result entered on the website, or at events the result sheet is completed. Any encounter that did not take place, should be deleted. Matches will be played only by admins to delete exceptions. Matches that did not take place will be considered fake matches and will be punished.

It is not allowed for participants to bet on matches in their own competition. Betting against yourself (in team leagues: against your own team) will get you (in team leagues: your team) disqualified and the betting player banned.

Game / client

In general, all programs which are not part of the original game, including custom-data and modifications, are not allowed in any ACGL game. All external voice programs are allowed (e.g. Teamspeak, Ventrilo, Discord etc.). Scripts and changes to the game's configuration are not allowed, unless they are partly or completely allowed by the league specific rules. Programs that provide an advantage during game play (e.g. drivers that allow the removing of walls) are forbidden. Any programs that change the game itself are forbidden.

Game Coverage

The ACGL reserves exclusive right to the coverage of ACGL matches. This includes all forms of transmission, including IRC Bots, Shoutcast-streams, HLTV and TV Broadcasts. The ACGL can assign the coverage rights of a match or of several matches to a third party or to the actual players themselves.

In this case, terms and conditions would have to be arranged with the ACGL management before the match.

In general, the ACGL will contact any player or team if they wish to broadcast one of their matches. If no contact is made, individual players are allowed to arrange their own broadcasts. Should the game take place on a server that ACGL administrators have no direct access to, it must be made sure that enough slots are available for the according clients.

Internal Texts

All texts written in either protest or support requests, or written by the administrators to members of a certain league or tournament, cannot be published without the permission of the ACGL.


The official language of this national section is English. All players should be able to communicate in English.



When registering, each player must provide an up-to-date and correct email address and it is the player’s responsibility to keep this up-to-date. To play in a tournament, a method of contact must be available and visible to all users in your player profile.


Each player in the ACGL must only have one account. If a player cannot access his account and then creates a new one, then he/she must contact an ACGL Administrator either via the website or Discord explaining in detail the reason for not being able to access the account.

Nicknames, Team Names and URL Aliases

We reserve the right to edit Nicknames and/or URL aliases, if they fail to comply with the following requirements.

Nicknames/aliases are forbidden if they:

  • are protected by third-party rights and the user has no written permission
  • resemble or if they are identical to a brand or trademark, no matter whether it has been registered or not
  • resemble or if they are identical to a real person other than themselves
  • resemble or if they are identical to the names of ACGL employees
  • are nonsense

In addition to the above, any nicknames/team names/aliases that are purely commercial (e.g. product names), defamatory, pejorative, offensive, vulgar, obscene, anti-Semitic, inciting hatred, or offending against good manners are forbidden. Using alternative spelling, gibberish or wrong spelling in order to avoid the requirements mentioned above is illegal. We reserve the right to extend, change, exchange or delete these rules if necessary.


A player's country must be set to their country of residence. Deliberately faking the country of residence is punishable.

If a player's country of residence is changed in order to join the league/tournament falsely in order to join a tournament, they will punished. If the player does so and plays in a team match, the team will get removed from the tournament/league.


A player's nationality must be set to their nationality that is proven by a current passport. Deliberately faking nationality is punishable.

Players in team

A player may only play for one team in a tournament or league.


A team's name does not have to be unique, but the ACGL reserves the right to refuse clans with the same or similar names as a well-known clan (e.g. If you named your team “Hard Core Gaming” or “Hard Kore Gaming” etc, that would not be allowed).

Names which are restricted by law will not be accepted and will be deleted and punished with penalty points if found. Also, names which go against all forms of etiquette and good manners will not be accepted.

If a team deletes its account because of a certain amount of active penalty points and registers a new account, the penalty points will be transferred to the new account if the team rejoins the same ladder. Furthermore 1 additional penalty will be added for the attempted deception.

The logo must represent the team and have some reference to the team's name or to the team's short handle. Copyrighted logos, or logos which go against etiquette and good manners will not be accepted.

Changing team names

A team can change its name at any time. This also applies when a team is restructured.

Changing a team's name in order to fool other teams is forbidden. Extremely long names, or consistent changing of team names is prohibited and can be punished with penalty points.

Team nationality

In general, during matches of ACGL national sections, at all times in-game a team must have more than 50% of its players that are residing in or have the nationality of the country or countries that the national section represents.

Exceptions, however, can be made. Please consult ‘Details’ for game specific information relating to the select title.


The ACGL administration reserves the right to prohibit or remove teams with sponsors or partners that are solely or widely known for pornographic, drug use or other adult/mature themes and products from partaking in ACGL events at any time.


The attempt to deceive admins or other players with wrong or fake statements, information or data will not be tolerated. Other unauthorized offences include but are not limited to the abusing of bugs in the website.

These penalties are at the discretion of the responsible admin and are penalized according to severity.

Distribution of cheats
Contributing to the distribution of cheats in any way is not allowed on ACGL. This includes but is not limited to referring to the name, website or logo of cheats anywhere on ACGL, such as player profiles, team profiles, forums, comments, etc.

Violating this rule will be punished from a warning up to exclusion from ACGL tournaments.

All forms of cheating in ACGL matches are forbidden and will be penalized by the Tournament Administrator.

Players found cheating outside of ACGL tournaments may be barraged on ACGL tournaments depending on the evidence available. Note, we do not accept publicly submitted video or screenshot evidence in these cases.

Should it become known to the ACGL administrators that any form of cheating was used to the advantage of a player or a team during an ACGL match, the ACGL reserves the right to punish them to the full extent of the rules available. By breaking any rule a player risks being barred or completely excluded from a specific league or from all leagues. This also includes their team.